ESPN’s Stats & Information team developed a predictor tool for the NFL season; I worked with them to create a version for the touchscreen.
Developed application to parse NFL player tracking data and feed into a virtual graphic, allowing us to recreate actual plays.
Developed a web app to feed baseball flight path data into a Viz engine for an augmented reality spray chart graphic. Operated from site during the 2019 Home Run Derby.
Collaborated with NBA analyst Kirk Goldsberry to expand the NBA Shot Charts touchscreen into a fully virtual environment. Developed an application to send hexagon data from the charts into a Viz engine. The graphic was featured in three segments for the 2019… Continue Reading →
Rebuilt the Masters touchscreen from previous years as a web-based graphic; traveled to Augusta to support its use during ESPN’s coverage of the tournament in 2019. The application pulls data from an API served on site, and hosts several features… Continue Reading →
Assisted with the production of “Full Court Press”, ESPN’s second screen presentation of Lakers vs. Bucks on March 1, 2019. The broadcast was stats-driven and provided the opportunity to showcase the NBA Shot Charts touchscreen in a virtual environment, controlled… Continue Reading →
Developed for the “Friendly Wagers” segment on NBA Countdown, this graphic is a web application driven by an iPad off camera.
Worked with NBA analyst Kirk Goldsberry to update the original NBA Shot Charts touchscreen; improved shot mapping algorithm and added telestration and emoji features.
Developed a version of the video telestrator, written in C#, that included emojis at the request of NFL analyst Tedy Bruschi.
ESPN’s Stats & Information team developed a predictor tool for college football; I collaborated with their developer to add modifications for a touchscreen presentation.
Collaborated with FiveThirtyEight to modify their 2018 World Cup Predictions bracket for touchscreen use. Added zoom-in functionality on quarterfinal regions.
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