Tag

Maya

Face Maker

This project presents a method for automatically generating 3D models of the human head using two images as input – a front view and a side view of the subject. Key facial landmarks are identified on the images, then used… Continue Reading →

Blend Shapes

This program demonstrates linear and hermite interpolation methods for blending two meshes. The program was written in C++ using the Maya API for a computer animation course at UCLA. Download paper

Glitch

Glitch is a short animated film created for the 2013 UCLA Animation Workshop

Walk Cycle

My first animation in Maya, a walk cycle, completed for an animation class at UCLA

© 2024 Vanna Bushong